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About 42 Games Project

42Games is a creative collective
using game design and interactive experiences as a form of expression.


Why 42 games?

Because it is the answer to the "fundamental question about Life, the Universe and Everything" in the sci-fi novel "The Hitchhiker's Guide to the Galaxy" by Douglas Adams

A number with a very special meaning behind it that immediately struck us: the Man’s need and struggles to find a reason for everything at all costs. Ironically, we found our purpose in making 42 games.

While “42” is an inscrutable answer, our project to make 42 games will allow us to explore new territories, new creative fields, and new forms of interaction — both on the tabletop and digitally.

42games
Giacomo Losio

Giacomo Losio

Loves nature and would do anything to protect it!

Expert in Environmental and Social Innovation

Co-founder of Taller delle Terre and author of TIME-hive. He has ten years of experience in the following sectors: Education and protection of biodiversity and education; Reduction of waste and 'plastic free' consumption; Sustainable Crafts and Circular Economy.

Giulia Barbieri

She loves Eastern cultures and storytelling through images and bullet points

Product Designer & Illustrator

15 years of experience in the design and management of digital tools (e-commerce, e-learning, e-democracy tools) applied in different contexts. Co-founder of the social enterprise BiPart, active in the field of e-democracy. She began her career as an illustrator and has recently specialized in the design and development of board games.

Giulia Barbieri
Elisa Biacca

Elisa Biacca

Loves stories buried in dusty drawers that are waiting to be told

Community manager & Art director

She wrote the essay "Aldo Carpi, the man, the artist, the master" (2017), the most complete and updated biography of the artist. She worked as an art critic for local authors before beginning her career in BiPart where she works as Community Manager, active in the field of e-democracy. She’s interested in the social and artistic value of games.

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